Wizardry Spells


  1. Wood Phase Wizardry Spells
  2. Fire Phase Wizardry Spells
  3. Earth Phase Wizardry Spells
  4. Metal Phase Wizardry Spells
  5. Water Phase Wizardry Spells
  6. Credits

Wood Phase Wizardry Spells


Wizardry Spell
Spirit Cost
Virtue Requirement
Morale Requirement Description
Lightning Bolt
360 1 3 Calls down a bold of lightning on a locked-on target or on a point at a certain distance in front of you.
Unstoppable Force
780 2 7 Increases automatic recovery during Low Spirit and decreases automatic depletion during High Spirit.
Barbed Conductor
210 8 0 Grows branches on the ground at your feet. Activating it again while the branches remain will call down a bolt of lightning on them.
Absorb Vitality
730 3 0 You and your nearby allies can restore HP upon dealing damage to enemies.
Spirit Fervor
840 6 3 Grants you and your allies a positive effect that increases Spirit gain when attacking.
Inner Breath
730 4 0 Increases the accumulation of the Divine Beast Gauge for a certain period of time.
Lightning Weapon
680 12 7 For a certain period of time, enchants your current melee weapon with Lightning.
Lightning Rush
570 15 7 Hurls a lightning bolt that rushes forward.
Guard Formation
680 10 3 Creates an area that reduces the damage allies inside it take from enemies.
Focus Zone
890 20 7 Unlock Requirement: Complete the mission - Wizardry Spell Mastery

Generates an area in which allies inside it deal additional damage to enemies.
Cleanse
360 20 0 Resets all current negative effect accumulation to zero for you and your neary allies, while granting a positive effect that reduces the amount of negative effect accumulation for all Phases except for Metal.
Barbed Nightmare
1050 40 12 Unlock Requirement: Complete the mission - Wizardry Spell Mastery

Summons thorns from the ground to attack enemies. Deals damage to enemies and restores the HP of you and nearby allies for a portion of the damage dealt.
Heaven's Rage
730 25 7 Unlock Requirement: Complete the mission - The Scarlet Crystal

Calls down many bolts of lightning to strike in front of you.
Perfect Restoral
1050 30 15 Unlock Requirement: Complete the mission - The Scarlet Crystal

Grants you and your allies a positive effect that completely negates an enemy attack once.

Fire Phase Wizardry Spells


Wizardry Spell
Spirit Cost
Virtue Requirement
Morale Requirement Description
Blasting Flare
420 1 3 Emits an eruption of flames to the front.
Fire Bolt
260 2 0 Hurls a mote of fire in front of you.
Amplify Damage
780 8 3 For a certain period of time, increases both the damage you deal to enemies and receive from them.
Fireblast
470 4 0 Discharges a ball of fire that flies on a gravitational arc, and explodes upon hitting an enemy or terrain.
Burning Flamewave
680 10 3 Summons continuous eddies of flame in front of you. This deals damage over time to any enemies that come in contact with it.
Flame Weapon
680 12 7 For a certain period of time, enchants your current melee weapon with Flame.
Surging Blaze
420 3 7 Hurls multiple fireballs in a cone-shaped area of effect.
Scorch Comet
840 6 7 Discharges a large ball of fire to the front.
Engulfing Inferno
420 25 7 Unlock Requirement: Complete the mission - Wizardry Spell Mastery

Summons and attacks with multiple pillars of flame.
Overpower Burst
890 30 0 Unlock Requirement: Complete the mission - The Scarlet Crystal

Greatly increases the damage dealt by the Wizardry Spell or Martial Arts next used.
Scorch Sweep
400 20 7 Unlock Requirement: Complete the mission - Wizardry Spell Mastery

Emits a stream of fire to sweep within a cone-shaped area of effect.
Scorch Stream
510 20 7 Emits a stream of fire to the front. Continue firing by holding down the input for Wizardry Spells.
Bursting Fireball
940 15 12 Hurls a large fireball that will split into multiple small fireballs and explode after a certain period of time or upon hitting an enemy or terrain.
Scorch Spinner
660 40 15 Unlock Requirement: Complete the mission - The Scarlet Crystal

Shoots a stream of fire from both hands, engulfing nearby enemies in flames.

Earth Phase Wizardry Spells


Wizardry Spell
Spirit Cost
Virtue Requirement
Morale Requirement Description
Rock Spike
360 1 0 Summons rock pillars in front of you. They will explode and knock the enemies away upon contact.
Enhanced Defense
630 2 3 For a certain period of time, you receive less damage from enemeies and will not flinch except from some powerful attacks.
Mighty Shockwave
520 3 7 Unleashes a shockwave around you that will blow away nearby enemies.
Quakebound
470 4 0 For a certain period of time, grants an ability to increase enemies' Stone ailment accumulation by deflecting.
Stone Weapon
680 12 7 For a certain period of time, enchants your current melee weapon with Stone.
Rock Toughness
840 6 7 Reduces Spirit damage received from enemy attacks, and grants a single-use effect that prevents your Morale Rank from decreasing when you are dealt a Critical Blow by an enemy.
Deathly Bog
630 15 7 Creates a bog in the nearby area. This bog will cause damage over time to enemies touching it, as well as decrease their movement speed.
Sandsink
360 15 3 Generates a whirlpool of sand that draws enemies into its center.
Imposing Slab
730 8 7 Generates rock pillars in front of you that linger temporarily and explode when enemies touch them.
Force Blow
190 10 0 Unleases an attack using the power of Earth Phase.
Lion's Roar
520 20 7 Unlock Requirement: Complete the mission - Wizardry Spell Mastery

Lets out a shout that generates a shockwave. Enemies hit will be forced to lock on to you. Also decreaes damage taken from enemy attacks for a certain period of time.
Illusionary Shell
1050 40 15 Unlock Requirement: Complete the mission - Wizardry Spell Mastery

For a certain period of time, creates an invisible shield around you tht absorbs a certain amount of damage.
Boulder Knuckles
630 25 7 Unlock Requirement: Complete the mission - The Scarlet Crystal

Imbues you with the power of Earth Phase and allows you to perform a frontal jab. This attacks deals more damage in inverse proportion to your current HP percentage.
Fiend Vanquisher
520 30 12 Unlock Requirement: Complete the mission - The Scarlet Crystal

Allows you to charge foward using the power of Earth Phase. You will not falter while charging unless an enemy's attack is sufficiently powerful. Move farther by holding down the input for Wizardry Spells.

Metal Phase Wizardry Spells


Wizardry Spell
Spirit Cost
Virtue Requirement
Morale Requirement Description
Poison Bubbles
360 1 0 Releases bubbles of poison that will burst and generate a poison bog when they hit enemies or terrain. The bog will cause damage over time to enemies touching it.
Repression Crush
360 2 0 Releases a curse bolt ot the front. Enemies hit will recover from Spirit Disruption slower for a certain period of time.
Poison Corrosion
420 3 0 Emits a poison fog. The fog will cause damage over time to enemies touching it.
Venomous Discharge
780 5 3 Releases bubbles of poison that will burst and generate poison bogs. These bogs will cause damage over time to enemies touching them.
Calamity Bolts
570 4 3 Releases curse bolts to the front. Enemmies will deal less damage for a certain period of time.
Life Wither
630 7 15 Releases a curse bolt to the front. Enemies hit will receive more damage for a certain period of time.
Toxin Weapon
680 12 7 For a certain period of time, enchants your current melee weapon with Toxin.
Thorny Ground
420 20 12 Summons thorns from the ground. Enemies that step on the thorns will have reduced movement speed for a set period of time.
Elemental Plague
310 9 3 Increases the accumulation of all status effects dealt to enemies for a certain period of time.
Toxin Bubbles
730 13 7 Releases bubbles of poison to the front. Bubbles will burst and create a poison bog when they hit enemies or terrain. The bog will cause damage over time to enemies touching it.
Devouring Sweep
420 13 3 Unlock Requirement: Complete the mission - Wizardry Spell Mastery

Emits a poisonous fog to sweep within a cone-shaped area of effect.
Molten Calamity Thorn
840 30 3 Unlock Requirement: Complete the mission - Wizardry Spell Mastery

Releases a Metal Phase attack that deals damage to enemies it touches. If those enemies are inflicted with any ailments, they will be fully cured, and they will take additional damage corresponding to the number of ailments cured.
Thorn Shot
360 25 0 Unlock Requirement: Complete the mission - The Scarlet Crystal

Releases a curse bolts that create thorns on contact with enemies or terrain. Enemies that step on the thorns will be slowed for a certain period of time.
Venom Snare
840 40 12 Unlock Requirement: Complete the mission - The Scarlet Crystal

Releases a curse bolt to the front that will form a poison fog around the enemy it hits. The fog will cause damage over time to enemies touching it.

Water Phase Wizardry Spells


Wizardry Spell
Spirit Cost
Virtue Requirement
Morale Requirement Description
Frost Lance
260 1 0 Summons a sharply pointed icicle to the front. The icile will accelerate forward or toward the target you locked on to prior to casting the spell.
Cloud Stance
520 2 0 For a certain period of time, reduces consumption of Spirit when deflecting.
Unseeable Form
1050 8 12 For a certain period of time, turns your body invisible and undetectable by enemies.
Frozen Spear Trap
730 3 3 Sets an icy trap by your feet. Enemies that step on the trap will be impaled by sharp icicles and take damage.
Frozen Malice
570 6 3 Generates a large icicle to the front. The icicle will accelerate forward or toward the target you locked on to prior to casting the spell.
Alacrity Haste
420 4 7 Increaes movement speed for a certain period of time.
Obscuring Frost
470 20 7 Generates fog in the area that affects enemies in proximity with reduced targeting ability for a certain period of time.
Ice Weapon
680 12 7 For a certain period of time, enchants your current melee weapon with Ice.
Unrelenting Frost
470 15 3 Hurls a blast of ice shards. Continue shooting by holding down the input for Wizardry Spells.
Frozen Arrow
330 10 3 Creates a frost that turns into icy pillars after a certain period of time. The icy pillars will accelerate forward or toward the target that was locked on to when they were summoned.
Phantom Icicle
630 30 12 Unlock Requirement: Complete the mission - The Scarlet Crystal

Releases curse bolts that create mysterious fog on contact with enemies or terrain. Enemies that touch the fog will have reduced targeting ability for a set period of time.
Aqua Blink
360 20 7 Unlock Requirement: Complete the mission - Wizardry Spell Mastery

Allows you to instantly teleport a certain distance.
Ominous Chill
780 40 15 Unlock Requirement: Complete the mission - Wizardry Spell Mastery

Summons small icicles to continuously fall on the locked-on target or on a point at a certain distance to the front.
Malignant Icefall
420 25 7 Unlock Requirement: Complete the mission - The Scarlet Crystal

Summons a large icicle to fall on the locked-on target or on a point at a certain distance to the front.

Credits:


LiuKang1080, SacredForce Link to the Wo Long: Fallen Dynasty Data Doc by ShinSeiKen: here
Top