Attributes within a table conflict with other attributes in that same table. Attributes in the No Conflict Table do not conflict with each other.
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Amrita Earned | 1.5% | 1.7% | Yes |
Amrita Earned vs. Humans | 1.9% | 2.1% | Yes |
Amrita Earned vs. Yokai | 1.9% | 2.1% | Yes |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Active Skill Break | 17.9% | 22.9% | Yes |
[Strong / Quick] Attack Break | 17.9% | 22.9% | Yes |
[High / Mid / Low] Attack Break | 17.9% | 22.9% | Yes |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Imbue Fire | 13 | 15 | Yes |
Imbue Water | 13 | 15 | Yes |
Imbue Lightning | 13 | 15 | Yes |
Imbue Poison | 13 | 15 | Yes |
Imbue Paralysis | 13 | 15 | Yes |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Imbue Purity (Innate Stat) | 6 | 8 | No |
Imbue Purity (Random Drop Only) | 5 | 7 | No |
Imbue Corruption (Innate Stat) | 6 | 8 | No |
Imbue Corruption (Random Drop Only) | 5 | 7 | No |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Life Drain (Melee Kill) | 223 | 293 | Yes |
Life Drain (Active Skill) | 28 | 30 | Yes |
Life Drain (Grapple) | 223 | 273 | Yes |
Life Drain (Final Blow) | 223 | 273 | Yes |
Life Drain (High Attack) | 22 | 24 | Yes |
Life Drain (Mid Attack) | 24 | 26 | Yes |
Life Drain (Low Attack) | 23 | 25 | Yes |
Life Drain (Strong Attack) | 27 | 30 | Yes |
Life Drain (Quick Attack) | 24 | 26 | Yes |
Life Drain (Melee Attack) | 22 | 24 | Yes |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
[Strong / Quick] Attack Ki Consumption | -7.2% | -7.4% | Yes |
[High / Mid / Low] Attack Ki Consumption | -7.2% | -7.4% | Yes |
Active Skill Ki Consumption | -6.7% | -6.9% | Yes |
[High / Mid / Low] Active Skill Ki Consumption | -8.2% | -8.4% | Yes |
Melee Attack Ki Consumption | -5.4% | -5.6% | Yes |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Guard Ki Consumption (Critical) | -14.4% | -14.9 | Yes |
[High / Mid / Low] Guard Ki Consumption | -8.2% | -8.4% | Yes |
Guard Ki Consumption | -7.7% | -7.9% | Yes |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Backstab Damage | 7.9% | 10.9% | Yes |
Attack Bonus (Amrita Guage) | B+ | A | Yes |
Attack Bonus [STAT] | A- | A+ | Yes |
[High / Mid / Low] Attack Damage | 3.9% | 4.3% | Yes |
[Strong / Quick] Attack Damage | 3.9% | 4.3% | Yes |
Melee Damage (Critical) | 9.9% | 10.9% | Yes |
Melee Damage (Unscathed) | 2.9% | 3.2% | Yes |
Melee Damage vs. [Human / Yokai] | 2.9% | 3.2% | Yes |
Melee Damage | 4.0% | 4.2% | Yes |
Active Skill Damage | 3.9% | 4.3% | Yes |
[High / Mid / Low] Active Skill Damage | 4.9% | 5.9% | Yes |
Damage Bonus (Agility) | A- | A | Yes |
Damage Bonus (Enemies Defeated) | A- | A | Yes |
Damage Bonus (Familiarity) | A- | A | Yes |
Damage Bonus (Unarmored) | A- | A | Yes |
Damage Bonus (Equipment Lightness) | AA- | AA | Yes |
Damage Vs. Revenants | 14.9% | 17.9% | Yes |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Strong Attack Ki Damage | 9.9% | 12.9% | Yes |
Active Skill Ki Damage | 9.9% | 12.9% | Yes |
[High / Mid / Low] Active Skill Ki Damage | 4.9% | 5.9% | Yes |
Melee Ki Damage | 8.9% | 11.9% | Yes |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Grapple Damage | 11.9% | 12.4% | Yes |
Final Blow Damage | 9.9% | 12.4% | Yes |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
[Skill Name] Damage (Conflicts with Damage Stats) | 8.9% | 9.9% | Yes |
[Skill Name] Ki Damage (Does not conflict with Ki Damage Stats) | 8.9% | 9.9% | Yes |
[Skill Name] Bonus (Ki Recovery) | 249 | 299 | Yes |
[Skill Name] Duration | 8.9% | 9.9% | Yes |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Increased Attack (Moonlit Snow) | - | - | Yes |
Increased Defense (Moonlit Snow) | - | - | Yes |
Faster Ki Recovery (Moonlit Snow) | - | - | Yes |
Faster Movement (Moonlit Snow) | - | - | Yes |
Pleiades (Moonlit Snow) | - | - | Yes |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Break | 14 | 19 | Yes |
Block | 14 | 19 | Yes |
Block (Critical) | 13.2% | 13.4% | Yes |
Melee Ki Consumption (Critical) | -7.2% | -7.4% | Yes |
[Status] Accumulation (Enemy) | 12.9% | 15.9% | Yes |
Gold Earned | 3.1% | 3.5% | Yes |
Familiarity Bonus | 44.9% | 49.9% | Yes |
Tonfa Gun (Tonfa only) | - | - | Yes |
Attributes within a table conflict with other attributes in that same table. Attributes in the No Conflict Table do not conflict with each other.
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Life Drain (Active Skill) | 70 - 80 | 90 - 100 | No |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Melee Damage vs. Scorched Enemy | 11.1% - 12.0% | 14.1% - 15.0% | No |
Melee Damage vs. Saturated Enemy | 11.1% - 12.0% | 14.1% - 15.0% | No |
Melee Damage vs. Electrified Enemy | 11.1% - 12.0% | 14.1% - 15.0% | No |
Melee Damage vs. Purified Enemy | 11.1% - 12.0% | 14.1% - 15.0% | No |
Melee Damage vs. Corrupted Enemy | 11.1% - 12.0% | 14.1% - 15.0% | No |
Melee Damage | 4.1% - 5.0% | 7.1% - 8.0% | No |
Melee Damage (Unscathed) | 8.1% - 9.0% | 11.1% - 12.0% | No |
Melee Damage (Critical) | 11.1% - 12.0% | 14.1% - 15.0% | No |
Active Skill Damage | 8.1% - 9.0% | 10.1% - 11.0% | No |
Elemental Weapon Damage | 7.1% - 8.0% | 9.1% - 10.0% | No |
Attack Bonus (CORE STAT) | A+ | AA | No |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Melee Ki Damage | 13.1% - 14.0% | 16.1% - 17.0% | No |
Active Skill Ki Damage | 16.1% - 17.0% | 19.1% - 20.0% | No |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Grapple Damage | 17.0% - 18.0% | 19.0% - 20.0% | No |
Final Blow Damage | 17.0% - 18.0% | 19.0% - 20.0% | No |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Block | 24 - 25 | 29 - 30 | No |
Break | 24 - 25 | 29 - 30 | No |
Grace Inheritance (Soul Match) | - | - | No |
Mystic Dyad [WEAPON] | - | - | No |
Rarity Inheritance (Soul Match) | - | - | No |
Transform Bonus [CORE STAT] | - | - | Yes |