Attributes within a table conflict with other attributes in that same table. Attributes in the No Conflict Table do not conflict with each other.
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Amrita Sensor | - | - | Yes |
Kodama Sensor | - | - | Yes |
Treasure Sensor | - | - | Yes |
Enemy Sensor | - | - | Yes |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Fire Resistance | 2.3 | 2.5 | No |
Water Resistance | 2.3 | 2.5 | No |
Lightning Resistance | 2.3 | 2.5 | No |
Poison Resistance | 2.3 | 2.5 | No |
Paralysis Resistance | 2.3 | 2.5 | No |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Ninjutsu Power | 5 | 6 | Yes |
Onmyo Magic Power | 5 | 6 | Yes |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Defense | 6 | 7 | Yes |
Toughness | 2 | 7 | Yes |
Other Realm Resistance | 4.4% | 4.9% | Yes |
Backstab Damage Taken | -9.9% | -14.9% | No |
Gold Earned | 1.5% | 1.7% | Yes |
Amrita Earned | 0.7% | 0.8% | Yes |
Projectile Damage Taken | -3.9% | -4.3% | Yes |
Equipment Drop Rate Vs. Yokai | 2.9% | 3.4% | Yes |
Item Drop Rate | 3.9% | 4.4% | Yes |
Equipment Drop Rate | 4.9% | 5.9% | Yes |
Life | 36 | 38 | Yes |
Ki | 44 | 49 | No |
Luck | 11 | 13 | Yes |
Easy Target | A- | A+ | Yes |
Ki Bonus (Amrita Guage) | B+ | A | No |
Elixir Efficacy | 5.9% | 5.9% | Yes |
Faster Winded Recovery | - | - | Yes |
Tenacity (Damage Over Time) | - | - | Yes |
Elemental Damage Taken (Guarding) | -29.9% | -34.9 | Yes |
Attributes within a table conflict with other attributes in that same table. Attributes in the No Conflict Table do not conflict with each other.
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Melee Damage (Light Armor) | 3.9% | 4.9% | No |
Melee Damage (Medium Armor) | 2.9% | 3.9% | No |
Melee Damage (Heavy Armor) | 2.9% | 3.9% | No |
Melee Damage (Unscathed) (Light Armor) | 6.9% | 7.9% | No |
Melee Damage (Unscathed) (Medium Armor) | 5.9% | 6.9% | No |
Melee Damage (Unscathed) (Heavy Armor) | 4.9% | 5.9% | No |
Melee Damage (Critical) (Light Armor) | 7.9% | 8.9% | No |
Melee Damage (Critical) (Medium Armor) | 6.9% | 7.9% | No |
Melee Damage (Critical) (Heavy Armor) | 5.9% | 6.9% | No |
Active Skill Damage (Light Armor) | 5.9% | 6.9% | No |
Active Skill Damage (Medium Armor) | 4.9% | 5.9% | No |
Active Skill Damage (Heavy Armor) | 3.9% | 4.9% | No |
Elemental Weapon Damage | 3.9% | 4.9% | No |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Melee Ki Damage (Light Armor) | 2.9% | 3.9% | No |
Melee Ki Damage (Medium Armor) | 3.9% | 4.9% | No |
Melee Ki Damage (Heavy Armor) | 2.9% | 3.9% | No |
Active Skill Ki Damage (Light Armor) | 4.9% | 5.9% | No |
Active Skill Ki Damage (Medium Armor) | 5.9% | 6.9% | No |
Active Skill Ki Damage (Heavy Armor) | 4.9% | 5.9% | No |
Attributes within a table conflict with other attributes in that same table. Attributes in the No Conflict Table do not conflict with each other.
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Melee Damage (Light Armor) | 6.1% - 7.0% | 7.1% - 8.0% | No |
Melee Damage (Medium Armor) | 5.1% - 6.0% | 6.1% - 7.0% | No |
Melee Damage (Heavy Armor) | 4.1% - 5.0% | 5.1% - 6.0% | No |
Melee Damage (Unscathed) (Light Armor) | 8.1% - 9.0% | 9.1% - 10.0% | No |
Melee Damage (Unscathed) (Medium Armor) | 7.1% - 8.0% | 8.1% - 9.0% | No |
Melee Damage (Unscathed) (Heavy Armor) | 6.1% - 7.0% | 7.1% - 8.0% | No |
Melee Damage (Critical) (Light Armor) | 11.1% - 12.0% | 12.1% - 13.0% | No |
Melee Damage (Critical) (Medium Armor) | 10.1% - 11.0% | 11.1% - 12.0% | No |
Melee Damage (Critical) (Heavy Armor) | 9.1% - 10.0% | 10.1% - 11.0% | No |
Active Skill Damage (Light Armor) | 8.1% - 9.0% | 9.1% - 10.0% | No |
Active Skill Damage (Medium Armor) | 7.1% - 8.0% | 8.1% - 9.0% | No |
Active Skill Damage (Heavy Armor) | 6.1% - 7.0% | 7.1% - 8.0% | No |
Elemental Weapon Damage (Light Armor) | 7.1% - 8.0% | 8.1% - 9.0% | No |
Elemental Weapon Damage (Medium Armor) | 6.1% - 7.0% | 7.1% - 8.0% | No |
Elemental Weapon Damage (Heavy Armor) | 5.1% - 6.0% | 6.1% - 7.0% | No |
High Attack Damage (Medium Armor) | 4.1% - 5.0% | 5.1% - 6.0% | No |
Mid Attack Damage (Medium Armor) | 4.1% - 5.0% | 5.1% - 6.0% | No |
Low Attack Damage (Medium Armor) | 4.1% - 5.0% | 5.1% - 6.0% | No |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Melee Ki Damage (Light Armor) | 4.1% - 5.0% | 5.1% - 6.0% | No |
Melee Ki Damage (Medium Armor) | 6.1% - 7.0% | 7.1% - 8.0% | No |
Melee Ki Damage (Heavy Armor) | 4.1% - 5.0% | 5.1% - 6.0% | No |
Active Skill Ki Damage (Light Armor) | 6.1% - 7.0% | 7.1% - 8.0% | No |
Active Skill Ki Damage (Medium Armor) | 8.1% - 9.0% | 9.1% - 10.0% | No |
Active Skill Ki Damage (Heavy Armor) | 6.1% - 7.0% | 7.1% - 8.0% | No |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Ninjutsu Power | 11 - 12 | 13 - 14 | No |
Onmyo Magic Power | 11 - 12 | 13 - 14 | No |
Attribute | Familiarity |
Inheritable ?
|
|
---|---|---|---|
0 | 999 | ||
Anima | 1.0 - 1.2 | 1.3 - 1.5 | No |
Ki | 50 - 60 | 71 - 80 | No |
Anima Charge (Melee Attack) (Conflicts with other Anima Bonus & Anima Charge Effects.) |
- | 17.1% - 18.0% | No |
Untouched Clay Bell of Beckoning | 5.1% - 6.0% | 6.1% - 7.0% | No |
Ki Recovery (Unscathed) | 7.1% - 8.0% | 9.1% - 10.0% | No |
Ki Recovery (Critical) | 7.1% - 8.0% | 9.1% - 10.0% | No |
Guardian Spirit Skill Damage | 17.1% - 18.0% | 19.1% - 20.0% | No |
Increased Attack (Winded Enemy) | - | - | No |
Pleiades (Enemy Killed) | - | 100% | No |
Grace Inheritance (Soul Match) | - | - | No |
Rarity Inheritance (Soul Match) | - | - | No |